using GHIElectronics.NETMF.Glide.UI;

namespace Melody_Glider.GUIContent
{
    class SplashWindow: WindowFrame
    {
        public void DispMsg(string entry)
        {
            var text = (TextBlock)ThisWindow.GetChildByName("statusLabel");
            ThisWindow.FillRect(text.Rect);
            text.Text = entry;
            text.Invalidate();
        }
    }
}
